Play Call Sheet — Game Day Reference 🏈

Formation Calls & Personnel

Personnel Packages

PackagePlayersWhen to Use
111 RB, 1 TE, 3 WRBase offense, balanced
101 RB, 0 TE, 4 WRPassing downs, spread
121 RB, 2 TE, 2 WRPower running, short yardage
212 RB, 1 TE, 2 WRHeavy running, goal line

Formation Terminology


Running Game Play Calls

Zone Blocking Calls

Inside Zone Package

CallFormationAssignmentKey Read
"52 IZ"11 PersonnelInside Zone to Mike LBFollow double teams
"53 IZ"12 PersonnelInside Zone with TETighter gaps
"IZ Check"RPO ReadyIZ + Slant optionRead ILB
"IZ Alert"Hot routeIZ + quick gameCheck protection

Line Call: "52 is the Mike! 52 is the Mike!"

Outside Zone Package

CallFormationAssignmentKey Read
"OZ Right"11 PersonnelOutside Zone rightPress edge, cut back
"OZ Left"11 PersonnelOutside Zone leftStretch defense
"OZ Bubble"10 PersonnelOZ + bubble optionCount the box
"Jet Sweep"Motion backOutside zone actionEdge defender

Line Call: "Reach! Reach! Reach!"

Gap Scheme Package

CallFormationAssignmentKey Read
"Power O"11/12 PersonnelPull RG, FB leadAttack hole hard
"Counter"11 PersonnelPull LG & RTPress, then cut
"Trap"12 PersonnelPull RG, trap NTQuick hit
"Wham"12 PersonnelTE blocks downShort yardage

Line Call: "Power! Power! Power!"


Passing Game Play Calls

Bunch Passing Concepts

Zone Beaters

CallFormationConceptPrimary Read
"Stick Right"Bunch RightStick conceptMiddle LB
"Stick Left"Bunch LeftStick conceptMiddle LB
"Mills Right"Bunch RightFlood conceptInside-out
"Mills Left"Bunch LeftFlood conceptInside-out
"Four Verts"Any 3x1VerticalsCoverage type

Man Beaters

CallFormationConceptPrimary Read
"Smash Right"Bunch RightHigh-low cornerCorner/Safety
"Smash Left"Bunch LeftHigh-low cornerCorner/Safety
"Pick Right"Tight Bunch RNatural picksLeverage
"Pick Left"Tight Bunch LNatural picksLeverage
"Rub Slants"BunchCrossing slantsPick action

Deep Shots

CallFormationConceptPrimary Read
"All Go"AnyFour verticalsSafety coverage
"Post Corner"Bunch RightDeep combinationHigh safety
"Deep Stick"3x1Deep versionLeverage
"Dagger"AnyPost + DigMiddle coverage

Quick Game Package

3-Step Drop Concepts

CallRoutesReadHot vs. Blitz
"Quick Slants"All slants (0)First openBuilt-in hot
"Hitches"All hitches (4)LeverageSlant conversion
"Speed Outs"All outs (1)Outside-inQuick release
"Now Screen"Bubble actionNumbersAlready quick
"Stick"Stick comboLB leverageSlant underneath

RPO Package

CallRunPassRead Key
"IZ Slant"Inside ZoneSlant routeILB
"IZ Bubble"Inside ZoneBubble screenBox count
"IZ Stick"Inside ZoneStick routeMLB
"OZ Fade"Outside ZoneBack shoulderSafety
"Power Pop"Power OQuick slantEdge rusher

Situational Play Calls

3rd Down Package

3rd & Short (1-3 yards)

PriorityCallBackupWhy
1stPower OIZ CheckMovement + lead blocker
2ndIZ AlertQuick slantsSimple execution
3rdQB Sneak(if 1 yard)Highest % conversion

3rd & Medium (4-7 yards)

PriorityCallBackupWhy
1stStick RightSmash RightZone/man options
2ndQuick HitchesSpeed OutsQuick timing
3rdMills ConceptPick playMultiple levels

3rd & Long (8+ yards)

PriorityCallBackupWhy
1stFour VertsPost CornerStretch defense
2ndDeep StickMillsCoverage beater
3rdAll Go(if desperate)Home run swing

Red Zone Package

Red Zone (Inside 20)

DownPrimarySecondaryGoal Line
1st DownPower OIZ CheckPower O
2nd DownFade ComboSmashPick play
3rd DownStick/PickSlantsQB Sneak
4th Down(Situation)FadeSneak/Power

Two-Minute Drill

SituationCallClockTimeout?
Need 1st DownQuick slantsStops on 1stConsider
Need SidelineSpeed outsStops clockNo
Need Big GainFour vertsStops on 1stAfter play
Near GoalFade comboStops on scoreNo need

Audible System

Line of Scrimmage Changes

QB CallMeaningAction
"Kill! Kill!"Change playNew play call
"Alert! Alert!"Hot routeConvert to slants
"Check! Check!"RPO readExecute read
"55 is Mike!"New Mike IDAdjust protection

Protection Adjustments

CallMeaningRB Assignment
"Razor!"Slide rightPick up right
"Laser!"Slide leftPick up left
"6-man!"Max protectRB is 6th protector
"Hot!"Quick gameRB releases immediately

Route Adjustments

CoverageAutomaticAll WRs Know
2-High SafetySeam routesSplit safeties
1-High SafetyComeback routesUnder safety
Cover 0 (No Safety)All slantsBeat blitz
Heavy BlitzMax protect + slantsHot routes

Down & Distance Tendencies

1st Down

2nd Down

3rd Down

4th Down


Field Position Strategy

Own 1-20 (Backed Up)

PriorityCallsAvoid
SafetyIZ, Power ODeep shots, outside runs
Get OutSafe passesTurnovers

Own 20-50 (Normal Field)

PriorityCallsPhilosophy
BalanceAll conceptsKeep defense honest
EfficiencyHigh % playsMethodical drives

Opponent 50-20 (Scoring Zone)

PriorityCallsOpportunities
PointsAggressiveTake deep shots
Red ZoneEfficientDon't settle for FG

Opponent 20-Goal (Red Zone)

PriorityCallsMust Score
TouchdownFade, Pick, PowerUse all 4 downs

Weather Adjustments

Windy Conditions

Rain/Wet Field

Cold Weather


Substitution Packages

Entering Game Situations

PersonnelSubs InSubs OutSignal
11 → 104th WRTE"Spread"
11 → 122nd TEWR"Heavy"
11 → 21FB/2nd RBWR"Power"
10 → 11TEWR"Base"

Special Situations


Coaching Communication

Sideline to Field

Quarterback to Team