Football Route Tree — Visual Reference Poster 🏈

                    COMPLETE ROUTE TREE SYSTEM
                         (0-9 Numbering)


                           9 - GO/FADE
                              │
                              │
                              ↑ 20+ yards
                              │
                              │
                    8 - POST  │  7 - CORNER
                         ╲    │    ╱
                          ╲   │   ╱
                    12-20  ╲  │  ╱ 14-18
                    yards   ╲ │ ╱  yards
                             ╲│╱
          6 - COMEBACK ←─────●─────→ 3 - OUT ROUTE
          12-18 yards        │       12-15 yards
                    ↑        │
                    │        │       ↗ 2 - DIG/IN
                    │        │      ╱  6-8 yards
                             │     ╱
          4 - HITCH   ←──────●────╱
          6-8 yards          │
                    ↑        │
                    │        ↑ 1 - QUICK OUT
                    │        │  3-5 yards
                             │
                             ●
                             │
                        0 - SLANT
                       3-5 yards
                           ╱
                          ╱
                         ●

                        QB POSITION

Route Descriptions

Quick Game (0-5 Yards)

ROUTE 0 - SLANT                 ROUTE 1 - QUICK OUT
    X                               X
    ↘ 3-5 yds                      │ 5 yds
     ●                             ●────→
     ↓                             ↓
    QB                            QB

ROUTE 4 - HITCH                  ROUTE 5 - SPEED SLANT
    X                               X
    │ ↑                            ↘ 3 yds
    │ │ 6-8 yds                     ●
    ●─┘                             ↓
    ↓                              QB
   QB

Intermediate Game (8-15 Yards)

ROUTE 2 - DIG/IN                 ROUTE 3 - OUT ROUTE
    X                               X
    │                               │
    │ 8-12 yds                      │ 12-15 yds
    ●────────→                      ●─────────→
             ↓                               ↓
            QB                              QB

ROUTE 6 - COMEBACK               ROUTE 7 - CORNER
    X                               X
    │ ↑                            │    ╱
    │ │ 12-18 yds                  │   ╱ 14-18 yds
    ●─┘                            ●  ╱
    ↓                               ↙
   QB                              QB

Deep Game (18+ Yards)

ROUTE 8 - POST                   ROUTE 9 - GO/FADE
    X                               X
    │     ╲                        │
    │      ╲ 12-20 yds             │
    ●       ╲                      │ 20+ yds
    ↓        ╲                     │
   QB         ●                    ●
                                   ↓
                                  QB

Formation Diagrams

3x1 Bunch Formation

                H   Z   X
                │   │   │
                ●───●───● ← 2-3 yard spacing
                    │
Y                  QB
│                   │
●                  RB

Formation Call: "Bunch Right"
Personnel: 11 (1 RB, 1 TE, 3 WR)

3x1 Trips Formation

    H       Z       X
    │       │       │
    ●       ●       ● ← 5+ yard spacing
            │
Y          QB
│           │
●          RB

Formation Call: "Trips Right"
Personnel: 11 (1 RB, 1 TE, 3 WR)

Tight Bunch Formation

                HZX
                │││
                ●●● ← 1 yard spacing
                 │
Y               QB
│                │
●               RB

Formation Call: "Tight Right"
Use: Pick plays, traffic

Core Concepts — Quick Reference

Stick Concept (vs Zone)

    H ────────→ (Route 2: Dig - 12 yards)
    Z     ●     (Stick: 8-yard settle)
    X ●         (Route 4: Hitch - 6 yards)
        ↓
       QB

Read: Middle Linebacker
- Drops → Throw stick
- Sits → Throw dig over top

Smash Concept (vs Man)

    H    ╱● (Route 7: Corner)
    Z ──→   (Route 1: Speed Out)
    X   ╱●  (Route 7: Corner)
       ↙
      QB

Read: Corner/Safety
- 1 High → Corner behind
- 2 High → Speed out underneath

Mills Concept (Flood)

    H ──────────→● (Route 2: Drag)
    Z ────→●       (Route 2: Square-in)
    X ●            (Route 6: Comeback)
      ↑
     ↙
    QB

Read: Inside-out
1. Drag (hot)
2. Square-in
3. Comeback

Four Verticals

    H │● (Route 9: Seam)
    Z │● (Route 9: Seam)
    X │● (Route 9: Seam)
      ↑
     QB

Adjust by Coverage:
- Cover 2: Bend to seams
- Cover 3: Outside comebacks
- Man: Push vertical

Running Concepts

Inside Zone

 LT  LG   C  RG  RT
 │   └──●─┘   │   │ ← Double team
 │      │     │   │
 └──────●─────┘   │ ← Climb to LB
        │
       QB ●
        │
       RB ● → Press B gap

Rule: "Big-on-big, work to backers"

Outside Zone

 LT  LG   C  RG  RT
 →   →    ←   ←   ← ← ← Reach blocking
        │
       QB ● (pitch relation)
        │
       RB ●→→→→ (stretch)

Rule: "Reach block, get outside"

Power O

     FB ↓
 LT  LG   C  RG  RT
 │   ↑    ↑   ←   │
 │   └─●──┘   │   │ ← Double team
 │     │    Pull │ ← RG pulls
 │    QB ●      │
 │     │        │
 │    RB ● ←────┘
 │     ↑
 └─────┘ Power gap

Rule: "Pull and kick, FB leads"

RPO Quick Reference

Zone + Slant RPO

Read: Inside Linebacker

    X ● (Route 0: Slant)
      ↙
     QB ● ─── Read ILB
      │
     RB ● (Zone path)

If ILB:
- Steps up → Throw slant
- Sits → Hand off zone

Zone + Bubble RPO

Pre-Snap Count: 6+ in box

    H ●→→→ (Bubble)
    Z ●     (Block)
    X ●     (Block)
        ↓
       QB ● Count box
        │
       RB ● (Zone)

Decision:
- 6+ defenders → Bubble
- 5 or less → Zone run

Game Day Signals

Formation Calls

Concept Calls

Audible Calls


Situational Football

3rd Down Calls

DistancePrimarySecondary
1-3 yardsPower OIZ/QB Sneak
4-7 yardsStickSmash
8+ yardsFour VertsDeep concepts

Red Zone Calls

SituationBest Plays
1st & GoalPower O, Fade
2nd & GoalStick, Pick
3rd & GoalSlants, Sneak

Two-Minute Calls


Post this reference sheet in the locker room, coaches' booth, and sideline for quick access during games.